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Grand Theft Auto (GBA) : ウィキペディア英語版
Grand Theft Auto (Game Boy Advance)

''Grand Theft Auto'' is a handheld console game developed by Digital Eclipse, published by Rockstar Games, and released on October 26, 2004 for the Game Boy Advance. It is the only ''Grand Theft Auto'' game to not be developed by a Rockstar Games studio. The game is referred to ''Grand Theft Auto Advance'' on its title screen; the game's cover art and all promotional material refer to it as simply ''Grand Theft Auto''.〔(【引用サイトリンク】title=Grand Theft Auto - Game Boy Advance )
The game is played from a top-down perspective; this view angle was seen on the first two games in the series, ''Grand Theft Auto'' and ''Grand Theft Auto 2'', but vehicle-based side-missions (such as "Vigilante" and "Paramedic"), the heads-up display and a large majority of the weapons, first introduced in the three-dimensional counterparts, have also been included. Unlike previous top-down ''Grand Theft Auto'' games, vehicles can now flip over. It is the first game from the ''Grand Theft Auto'' series which got a 16+ rating from PEGI and an M rating (recommended for mature audiences though any age is still allowed access) from the Australian Classification Board. The game was released on the same day as the North American release of ''Grand Theft Auto: San Andreas''.
== Setting ==
The game is set in Liberty City, the fictional ''Grand Theft Auto'' city that appeared most prominently in ''Grand Theft Auto III'', in the year 2000. Indeed, the earliest announcement of this game was that it would be a port of ''Grand Theft Auto III'', but at some point in development (it is unclear exactly when this occurred) this idea was rejected, probably due to technical limitations and the time needed to reconstruct the previous game's missions in the new two-dimensional environment.
The game was actually released as a prequel to ''Grand Theft Auto III'', taking place one year prior to the events in ''Grand Theft Auto III''. As it takes place in ''Grand Theft Auto III''s Liberty City, familiar landmarks re-appear and the overall street layout is the same. However the locations of familiar secrets such as Rampages, hidden packages and jump ramps have all been changed, so players familiar with the city's corners and alleyways in ''Grand Theft Auto III'' will have to explore them afresh in ''Grand Theft Auto''. The city's three islands have been noticeably changed in its conversion and elements impossible to interpret to a top-view perspective, so there are no longer any sloped surfaces, and the tunnels and train system have been removed.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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